Posts Tagged ‘photoshop’

“Your Photos Look Better Processed in Lightroom 4. Period.”

 

Photoshop guru Scott Kelby has high praise for the overhauled Develop Module that’s coming in Lightroom 4. In a recent post titled “Why I Think Lightroom 4 is Going To Sell Like Crazy“, he writes,

Your photos look better processed in Lightroom 4. Period. [...] The improvements in Lightroom’s Development module are so significant, and so much better than what we’ve ever had before, that I think you’ll be hard-pressed to find most anyone still using Lightroom 3 in just a few months from now. In fact, if they didn’t add another feature, it would still be worth the upgrade just to get better looking images.

You can watch a walkthrough of new the new module here, or play around with the new engine yourself by downloading the free Lightroom 4 Beta release. This is also great news for Photoshop users: the same engine is coming to Photoshop CS6 and Adobe Camera Raw.

(via Scott Kelby via John Nack)

How to Manually Create an HDR Photo in Photoshop

 

Here’s a tutorial on how to do non-automated HDR for real estate photography using Photoshop CS5. The first thing you’ll need is a sturdy tripod with a level. The closer you are to a leveled image, the less correction you’ll have to do later.
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A Sneak Peek at Adobe Camera Raw 7

 

Here’s a cool sneak peek at some of the new features coming to the next version of Adobe Camera Raw. The adjustment brushes will have powerful new options for local adjustments, including temperature, tint, and noise. We also get to see the new dark interface that’ll come by default with Photoshop CS6.

Although the new, rewritten processing engine for ACR7 isn’t available to the public, it’s the same engine found in Lightroom 4, which just became available as a free public beta download a couple weeks ago.

(via 1001 Noisy Cameras)

Adobe Photoshop Cook: If Baking Was As Easy as Photo Editing

 

A clever little stop-motion video that shows what baking would be like if you could do it in Photoshop. Unlike with photos, it’d probably be wise to steer clear of the Burn Tool.

(via John Nack)

Adobe Backtracks, To Offer Special CS6 Price For CS3/CS4 Till End of 2012

 

Adobe caused a stir last November after changing its upgrade policy to only cover one version back instead of three. This meant that only Photoshop CS5 owners would qualify for the upgrade price on CS6 when it’s launched, leaving CS3 and CS4 owners the not-so-nice option of buying the CS5 upgrade before buying the CS6 one. Perhaps in response to the angry customer response, Adobe announced a “special offer” for CS3 and CS4 owners today:

[...] we want to make sure our customers have plenty of time to determine which offering is best for them. Therefore, we’re pleased to announce that we will offer special introductory upgrade pricing on Creative Suite 6 to customers who own CS3 or CS4. This offer will be available from the time CS6 is released until December 31, 2012.

We’ll find out just how much of a discount those users will receive once CS6 is released. It also appears that Adobe isn’t planning to restore the old upgrade policy — today’s announcement is more of a one-time fix for angry customers.

(via Adobe via John Nack)


Image credit: Adobe Creative Sweet CS5 by pcfishhk

A Realistic Adobe Photoshop Simulator

 

Here’s something that might give you a chuckle (or be too painfully accurate for some of you): Visual Idiot created a web-based Adobe Photoshop simulator that attempts to faithfully reproduce how the program works in Mac OS X.

Adobe® Photoshop® Simulator [Visual Idiot]

Shooting and Compositing an Outdoor Architectural Photo

 

Here’s a brief video in which Los Angeles-based photographer Mike Kelley shares his technique for lighting large architectural spaces using small flash units. Kelley captures hundreds of photographs of each scene and the combines them afterwards in Photoshop. Back in September we shared an interesting time-lapse walkthrough by Kelley showing how he shoots home exteriors with the same technique.

(via Fstoppers)

US Moves Toward Banning Photoshop in Cosmetic Ad Photographs

 

The US is following the UK’s lead in banning advertisements for having too much digital manipulation. The National Advertising Division, a US watchdog that imposes self-regulation on the ad industry, has banned a CoverGirl mascara ad by Procter & Gamble because Photoshop was used to make the girl’s eyelashes thicker than they were in real life. Even though the enhancement was disclosed in the ad itself, NAD wasn’t satisfied, saying,

You can’t use a photograph to demonstrate how a cosmetic will look after it is applied to a woman’s face and then – in the mice type – have a disclosure that says ‘okay, not really.’

The NAD says that it’s following the lead of its sister body in the UK, the Advertising Standards Authority. Back in June, ASA banned a makeup ad featuring Julia Roberts for being too manipulated.

(via Business Insider)

Researchers Create Program That Can Quantify How Fake Photos Are

 

What if all advertising photos came with a number that revealed the degree to which they were Photoshopped? We might not be very far off, especially with recent advertising controversies and efforts to get “anti-Photoshop laws” passed. Researchers Hany Farid and Eric Kee at Dartmouth have developed a software tool that detects how much fashion and beauty photos have been altered compared to the original image, grading each photo on a scale of 1-5. The program may eventually be used as a tool for regulation: both publications and models could require that retouchers stay within a certain threshold when editing images.

(via Dartmouth via NYTimes)

How to Use Photoshop’s High Pass Filter to Soften Skin While Retaining Texture

 

Here’s a Photoshop tutorial by Twin Cities Photography Group teaching how you can use Photoshop’s High Pass Filter to soften the skin on a portrait subject without losing the skin’s texture.